Sequence

Display sequence of point cloud files. Every file format is supported except non PTS ASCII format files.

Add new PCV instance, load first file of sequence. Then use Sequence panel to load the rest of sequence. Points from files can be Preloaded to memory for smooth playback, or loaded On The Fly. Preloaded sequence displays only current frame that need to fit in gpu memory, but the rest of loaded files is in system memory. If you run out of system memory it is better to use on the fly loading type.

If you start Blender from command line you can observe batch processing progress in terminal.

Sequence

Batch Filter

Apply select filter on all loaded sequence frames. Settings for filter is taken from its panel in Filter section. Filter settings can also be animated.

Batch Filter

Batch Operations

Place for other operations on sequences of character that does not fall under filter category.

  • Batch Join: Join points per frame from multiple sequences into single sequence, sequences will be joined over whole timeline, empty frames will be skipped. If Shuffle Joined Points is enabled, points will be shuffled per frame.

Batch Operations

Batch Convert

Convert each frame to Blender data type as set in Convert panel. Animation hiding/unhiding frame object is created automatically so playback is preserved.

Batch Convert

Batch Generate

Generate points for each frame in timeline with settings set in Generate panel.

Batch Generate

Batch Export

Export each frame to file using setting from Export panel.

Batch Export